For esports organizers

Enter one result. The circuit sorts itself out.

Registrations, groups, brackets, standings and a calendar, chained on a single canvas. The season stops living in a spreadsheet and a group chat.

One entry

Save one result and the whole circuit moves.

A league feeds a tournament, and out of it come a truncated Swiss and a group stage — four whole competitions, four formats, one canvas. Save Nexora 2–1 inside the league and the table sorts itself out; the four that qualify travel down the cable to the cup. Nothing is exported and there is no second screen.

Regular season

National League

League · 6 teams
#TeamW-LPts
1Nexora4-112
2Sentinela4-112
3Astral Legends3-29
4Kestrel2-36
5Vanta1-43
6Ronin1-43
The matches behind it

Matchday 5 · Bo3

Nexora2
Kestrel1

Matchday 5 · Bo3

Sentinela2
Vanta0

Matchday 5 · Bo3

Astral Legends2
Ronin1
Top 4 into the cup

Mid-season cup

NGL Cup

Tournament · 8 teams

12 matches · single elimination

Qualifiers move on

Qualifying and groups

Swiss repechage

Truncated Swiss · 5 rounds

20 matches · 16 teams

Group stage

Groups · 4 × 4

24 matches · 4 groups

Diagram of the system, with example teams. Not a screenshot of the editor.
Formats

Six formats, and they chain.

The output of one phase feeds the next, so a season is one canvas and not six tools.

League

Round robin, with standings and matchdays.

Groups

Group stage feeding into the next phase.

Single elimination

Straight bracket with 1-vs-N seeding, byes and a play-in.

Double elimination

Upper and lower brackets, with a grand final.

Swiss

Record-based pairing, truncated with a top cut or played in full.

Promotion and relegation

The bottom places of one phase drop, the top of another rises.

Also

What else it takes off your hands

You decide who sees it

Each circuit's page can be open, opened with a code, or private.

Bring your own crew

Up to five collaborators, each keeping their own account.

No commission

We take no cut of registrations or prize money.

It stays on the record

Every match, series and phase is filed on the circuit's public page.

Questions

Frequently asked questions

What are the limits?

Three active circuits at a time, up to 64 teams and 40 canvas nodes per circuit, and up to 5 collaborators. A circuit you have finished stops counting against the three. Those are the numbers the software enforces, not a rounded-up promise.

Does it work with my game?

Yes. Standings, brackets, calendar and the public record do not care which game you play: a series is a series and a result is a result. What is configured per game — map veto, champion select — lives inside the portal, not in this answer.

Can I invite my crew?

Yes, up to five collaborators. Each keeps their own account and their own portal — nothing changes for them — and they edit the circuits alongside you. Only the owner invites and removes people.

Do you take a cut of registrations or prize money?

No. National Gaming League never handles your entry fees or your prize pool: registrations are marked as paid by you, and the money never passes through us.

Where do the results end up?

On the circuit's public page, which keeps the standings, the brackets and the champion. You choose whether that page is open to anyone, reachable with a code, or private.

The broadcast package — OBS overlays and a live scoreboard — is a separate product, and it is still being built. See the roadmap

Start today

Build your first season.

Create the portal, load the teams, chain the first phase.

Create organizer portal
SCRIMSIDE

Tournaments, circuits and results for esports organizers. Made in Costa Rica.

Competition

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